|Project Leader||Project Co-leader|
Simon Fraser University
The relationship between performance and content in digital media will be examined through case studies in game design, interactive museums, and cultural installations.
Research/creation will occur along three axes: spatial play, which considers the body’s movement in physical space in relation to digital media, gestural play, which considers discrete movements of bodies in relation to screen-based media and interactive installations that raises questions of how the body and its gestural motion can affect the player’s relationship to digital representations, and vocal/audio play, which considers voice as an important input channel in interfaces and explores vocality as a corporeal practice that enhances engagement and interactivity.
PLAYPR will integrate the analysis, evaluation and design of cultural and entertainment applications with the development of interfaces for play, performance, and storytelling.