Project Leader | Project Co-leader |
Gerald Penn University of Toronto |
Carl Gutwin University of Saskatchewan |
Online simulation and training environments lack many of the natural perceptual cues available in the real world. These cues often play an important role in the way that people understand the environment and work with others. Improved realism and richness in communication in turn enables more natural behaviour on the part of participants, which is then better predictable by user models developed through observation of human-human interactions.
Techniques from computational linguistics, speech processing, HCI, and CSCW are being used to enhance the richness of communication, both verbal and non-verbal, in order to improve the verisimilitude of immersive simulation or training environments.
SIMUL will provide direct benefit to Canada’s defence and aerospace technology sectors, and has civilian applications such as video gaming and voice-controlled operation.