GRAND NB: Concordia University's Dr. Mia Consalvo will be presenting at GDC 2014 on “Feature Creep or Essential Mechanics? Top Twenty Things Game Development Programs Should be Doing Outside the Classroom" with Roger Altizer from the University of Utah. Dr. Consalvo is a Professor and Canada Research Chair in Game Studies and Design, Concordia University. Tuesday, March 18, San Francisco, GDC, Room 3020, West Hall, 10am-11am. Visit the TAG Centre website for details.
The GDC (Game Developers Conference) attracts over 23,000 attendees, and is the primary forum where
programmers, artists, producers, game designers, audio professionals,
business decision-makers and others involved in the development of
interactive games gather to exchange ideas and shape the future of the
industry. The GDC is produced by the UBM Tech Game Network.
This market defining conference features over 400 lectures, panels, tutorials and round-table discussions
on a comprehensive selection of game development topics taught by
leading industry experts. In addition, the GDC expo showcases all of the
most relevant game development tools, platforms and services helping to
drive the industry forward. The conference also features the sixteenth
annual Independent Games Festival, the
longest-running and largest festival relating to independent games
worldwide, where original games compete for the attention of the
publishing community, and the fourteenth annual Game Developers Choice Awards, the premier accolades for peer-recognition in the digital games industry.
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