GRAND Events
Event Details
GRAND Workshop (Edmonton)

March 2, 2012 | Edmonton, Canada

The Graphics, Animation and New Media Network of Centres of Excellence (“GRAND”) is pleased to hold a workshop at the University of Edmonton on March 2, 2012 on the general theme of Augmented Reality Game Development Tools and Methodologies.

The workshop will provide a forum for the communication of research results and highlight the development of innovative graphics, animations and new digital media in Western Canada. In addition, the workshop will offers a networking opportunity for researchers to meet with potential industry receptors of the technology with the twin objectives of alerting industry players to the research underway in the computing labs and increasing university researchers’ awareness and understanding of industry’s digital media needs and problems.

The goal is to stimulate discussions between industry and the GRAND research community and to identify future research problems and solutions, and potentially to stimulate the development of on-going working relationships. Technology transfer is a major issue for academics and industry alike and the workshop will identify the challenges and rewards of moving technology out of the universities and include discussions on IP protection and possible transfer/commercialization avenues.

Conference Fee: $0 
Location: University of Alberta – Alumni House See map below

Due to space constraints the workshop can only accommodate 50 participants. Please register early to make a oral/poster presentation and/or sit in as a participant.

Mark Salopek
Tentative Agenda
11:00am - 12:00pm Networking & Lunch
12:00pm - 12:10pm Welcome & Opening Remarks
12:10pm -12:30pm GRAND’s Vision and Technology Transfer and Commercialization Goals, Objectives and Challenges
12:30pm – 12:45pm Discussion – Industry-Academia Research and Technology Challenges Intellectual Property Protection and IP Transfer – Partnerships, Process and Next Steps
12:45pm – 1:10pm Augmented Reality Game Development and its Application – Gamification Tools and Approaches
1:10pm – 1:35pm Rapid Game Development – Game Asset Content Tools – Challenges and Solutions
1:35pm - 2:00pm Northern Alberta Digital Media Sector – Industry Perspectives, Challenges and Requirements 
2:00pm - 2:20pm Technology Poster Presentations – Augmented Reality and Mobile Applications 
2:20pm - 3:00pm Technology Poster Presentations –Game Development Tools, Achievements, Challenges 
3:00pm - 3:15pm Networking Refreshment Break
3:15pm – 3:45pm Discussion Industry Feedback
3:45pm - 4:15pm University Spin-outs, Start-ups and Closing the Loop – Industry and Academic Co-operation and Company Formation
4:15pm - 4:45pm Next Steps, Wrap-up and Closing Remarks 


Directions From Computing Sciences to Alumni House:

Visit the link for additional information: