GRAND RESEARCH

Theme: Entertainment

Entertainment in an Always-Connected World

Theme: (Big) Data Theme: Citizenship Theme: Entertainment Theme: Health Theme: Learning Theme: Sustainability Theme: Work

LEAD

Pierre Poulin
University of Montreal

CO-LEAD

Regan Mandryk
University of Saskatchewan

The media and entertainment industries are heavily invested in a digital future. Just-in-time content creation and always-connected personal lives offer new possibilities for interactive games and entertainment that challenge traditional production and distribution practices. This new paradigm demands powerful new tools for creating digital content, generating realistic models, and crafting believable virtual characters and interactive stories that capture our imagination.

 

PROJECTS

BELIEVE2

Believable Characters and Stories for Games and Simulations

CREATE

Creative and Expressive Interfaces

DATUM

Data- and User-driven Modelling of Visual Content