University of Waterloo Stratford Campus, Stratford, Ontario, Canada
October 2-4, 2013
Gamification 2013: Gameful Design, Research, and Applications is a new
international and interdisciplinary conference with a focus on
researchers and professionals in gamification. Gamification uses game
design to make a system that primarily supports non-game tasks more
fun, engaging, and motivating. We invite a wide variety of research
and applications to be submitted for presentation and showcasing at
the conference.
The goal of the conference is to demonstrate current high quality
research in gamification and encourage discussion of this research as
a foundation of the future of gamification. To this end, the
conference will feature streams that blend academic research and
experimental applications with industry and non-profit examples,
results and procedures.
We seek to understand the research necessary for increasingly
effective implementation of gamification in business, health,
education and entertainment.
We welcome presentations of research
projects, gamification successes and failures, unanswered questions
about gamification, gamification metrics and processes, methods of
gamification commercialization and more.
Important Deadlines for submissions:
August 8, 11:59pm (EDT, UTC-4) – (Extended)
Deadline for posters, demos short papers, Gamification Student Design Competition (Select "Submit to Gamification 2013 Short Paper, Poster, Demo or Student Design Competition Submissions" in PCS) and industry/non-academic presentations (Select "Submit to Gamification 2013 Industry and Non-Academic Submissions" in PCS)
Join us July 18 for #gameit13 Hangout on sectors implementing gamification
In this hangout we will take a look at all the specific sectors where Gamification is being applied. For example, healthcare, education, training, product development, HR, government, the list goes on… Guest speakers to be announced!
Your hangout hosts are our conference chairs, they include:
Neil Randall of the University of Waterloo Games Institute and University of Waterloo
Professo rLennart Nacke Associate Professor, University of Ontario Institute of Technology
GAMER LabKevin Harrigan Professor of Computer Game Design, University of Waterloo
We’ll be broadcasting live using Google+ Hangout on Air. Join in the conversation with your questions and comments over social media using #gameit13, the official hashtag of the Gamification 2013 conference, and view the hangout live! RSVP now!
For more information visit the conference website: https://uwaterloo.ca/gamification/
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